﻿using System;
using YIUIBind;
using YIUIFramework;
using UnityEngine;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;

namespace YIUI.Common
{
    /// <summary>
    /// Author  YIUI
    /// Date    2025.8.31
    /// </summary>
    public sealed partial class ResAreaCommon:ResAreaCommonBase
    {
    
        #region 生命周期
        
        protected override void Initialize()
        {
            Debug.Log($"ResAreaCommon Initialize");
        }

        protected override void Start()
        {
            Debug.Log($"ResAreaCommon Start");
        }

        protected override void OnEnable()
        {
            Debug.Log($"ResAreaCommon OnEnable");
        }

        protected override void OnDisable()
        {
            Debug.Log($"ResAreaCommon OnDisable");
        }

        protected override void OnDestroy()
        {
            Debug.Log($"ResAreaCommon OnDestroy");
        }

        #endregion

        #region Event开始


        #endregion Event结束

    }
}